State of War

State of War
State of War
Genre: Games / Strategy
Developer: Cypron Studios
Players: Single-Player
Version: 1.30
Demo: Download
Territory: Worldwide
Support: Click Here

State of War
$9.95

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Description

After centuries of continuous war, struggles and turmoil, humankind finally came together to found the United Federation of Seven Continents (U.F.S.C.). It was decided that every member of the Federation would combine their armed forces into a single military unit, with the goal to protect the Earth and settle eventual conflicts. Thus it was no longer possible for any individual group to use military force to resolve their personal disputes. Within several years the Federation created a global defense network, known as "Overmind." The Overmind was a super intelligent mainframe computer, a unique work of hundreds of the world's most gifted scientists. It was operated by an intelligent software program and consisted of 22 military bases worldwide, located far from populated areas; ready to act in case of conflict. Since going online, no military machinery was controlled by man.

Global society moved along and those suffering from spiritual emptiness sought refuge in organizations that offered them salvation. The most influential among them was the Beho-Sunns. Their charismatic leaders used their personal charm and rhetorical skills to attract more and more people. Their audience included every social group from workers, scientists, lawyers and elite politicians. Behind it all was the Beho-Sunns plan to gain control over the Overmind. None of Beho-Sunns followers new that the cult was gleaning information from them, and over the years, the Beho-Sunn leadership learned much about the Overmind's mechanics and programming. Using this information they tried to hack into the Overmind, but failed with fatal consequences. The global defense system malfunctioned and wreaked havoc. Taking advantage of the situation, the Beho-Sunns occupied defenseless military bases, forcing the U.F.S.C. to declare a state of war.

Features

  • Massive destruction with debris effects.
  • Awesome graphics engine with numerous effects.
  • Airforces capable of delivering tons of explosives to the battlefield.
  • Advancer unit which can radically alter the course of play.
  • Realistic smoke, cloud and flare effects.
  • Animated cutscenes before each level.

System Requirements

Minimum:
  • Windows 9x / Me / 2000 / XP
  • 266 MHz Processor
  • 32 MB Available System Memory
  • DirectX Compatible Sound Card
  • DirectX 6.1 or Later
  • Intel Indeo Video Codecs
Recommended:
  • 300 MHz Processor
  • 64 MB Available System Memory

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